How Social Proof Builds Trust and Boosts Sales
Posted: Wed Jan 29, 2025 6:14 am
SEA (Search Engine Advertising)
SEA, or search engine advertising, refers to the use of commercial or advertising links on search engines. Advertising space is mainly purchased on a per-click basis by targeting specific queries using keywords.
SEO (Search Engine Optimization)
The practices and techniques implemented to improve the visibility of a website on search engine results pages. It is also called natural referencing.
SSO (Single Sign On)
A single sign-on technology that allows gambling data laos you to log in with a single ID to multiple services, websites and applications.
Sprint
A sprint is a period of 2 to 4 weeks dedicated to the development of a set of user stories recorded in the backlog, and allowing to have a deliverable. The sprint is iterative.
Adaptive streaming
A technology that allows video providers to automatically adapt video streams to the user's screen size, device, or internet connection.
User testing
Situational testing in which one or more users are led to test all or part of a product (for example, a website or a mobile application). The purpose of user testing is to detect potential ergonomic or usability problems and to collect the general impression felt by the user.
SEA, or search engine advertising, refers to the use of commercial or advertising links on search engines. Advertising space is mainly purchased on a per-click basis by targeting specific queries using keywords.
SEO (Search Engine Optimization)
The practices and techniques implemented to improve the visibility of a website on search engine results pages. It is also called natural referencing.
SSO (Single Sign On)
A single sign-on technology that allows gambling data laos you to log in with a single ID to multiple services, websites and applications.
Sprint
A sprint is a period of 2 to 4 weeks dedicated to the development of a set of user stories recorded in the backlog, and allowing to have a deliverable. The sprint is iterative.
Adaptive streaming
A technology that allows video providers to automatically adapt video streams to the user's screen size, device, or internet connection.
User testing
Situational testing in which one or more users are led to test all or part of a product (for example, a website or a mobile application). The purpose of user testing is to detect potential ergonomic or usability problems and to collect the general impression felt by the user.